American Revolution Game:  http://www.pbs.org/ktca/liberty/road.html

Freedom!  A history of US Quizzes:  http://www.pbs.org/wnet/historyofus/tools/test.html

Native American Sho Quiz:  http://www.pbs.org/wgbh/mystery/american/thief/preview.html?d=pbslnk

The West Quizzes(2):  http://www.pbs.org/weta/thewest/quizzes/

Black Press Quiz:  http://www.pbs.org/blackpress/interactive/index.html

Great Projects Quiz:  http://www.pbs.org/greatprojects/test/index.html

Time Machine:  http://www.digitalhistory.uh.edu/timemachine/beginX.html

Pre WWII Terms:  http://www.quia.com/mc/117884.html

Many History Quizzes:  http://www.digitalhistory.uh.edu/games/games.cfm

Click mazes:  www.Clickmazes.com

Various Quizzes:  http://americanhistory.about.com/library/quizzes/blwhowantsmenu.htm

Library of Congress Visual Images:  http://memory.loc.gov/

The Times of Mark Twain:  http://etext.lib.virginia.edu/railton/index2.html

History Place Site:  http://historyplace.com/

AP History Quizzes:  http://www.historyteacher.net/USQuizMainPage.htm

Great daily History Quizzes:  http://www.syvum.com/squizzes/history/

Interactive constitution:  http://www.constitutioncenter.org/timeline/

 

The Library of Congress’s America Dreams site investigates what the American Dream has meant over the years to poets, politicians, comedians, musicians, lawyers, reporters and others. Students may contribute to the Student Gallery and post their dreams on a Wall of Dreams.
Web: http://memory.loc.gov/ammem/ndlpedu/lessons/97/dream/

 

How to Do Research, from the Kentucky Virtual Library, is a wacky way to help students navigate “all the information in the known universe.”
Web: http://www.kyvl.org/html/kids/homebase.html
 

 

The Melrose Interactive Slavery Environment takes students into Melrose, a pre–Civil War “suburban estate.” On this Web site, students explore the estate from the perspectives of the men, women and children who were enslaved there.
Web: http://www.slaveryinamerica.org

 

You are a slave. Your body, your time, your very breath belong to a farmer in 1850s Maryland. Six long days a week you tend his fields and make him rich. You have never tasted freedom. You never expect to. And yet . . . your soul lights up when you hear whispers of attempted escape. Freedom means a hard, dangerous trek. Do you try it? At National Geographic’s Underground Railroad, students actually make the choice. Those who say “yes” join others from history on their journey—and they continue to make choices along the way.
Web: http://www.nationalgeographic.com/railroad/j1.html

 

At Drop Me Off in Harlem, a multimedia exploration of the Harlem Renaissance (1920s–1930s), students can hear Langston Hughes read his poems, listen to Duke Ellington direct his orchestra or watch “Shorty” George Snowden dance the Lindy Hop. An interactive map displays important cultural, social and political establishments. Lesson ideas and learning activities facilitate an arts-integrated approach to the study of key works and themes that emerged.
Web: http://artsedge.kennedy-center.org/exploring/harlem/

 

The Smithsonian Institution’s River of Song Web site traces American music along the Mississippi River from Minnesota to Delacroix Island. Learn about blues, cajun and zydeco, country and bluegrass, gospel, folk, hip hop, jazz, rock and rhythm and blues. Explore ethnic and traditional music—Ojibwe powwow drumming, Scandinavian fiddling, African American ensemble music, German polka, Hmong traditional tonal music and Mexican dance music—and find out about the country and culture from which the music came. View artists’ bios, including video interviews, and listen to audioclips of their music.
Web: http://www.pbs.org/riverofsong/

 

The visual perception daily puzzle on this site gives students practice
comparing, classifying and identifying sets of similar and dissimilar items.
Download SET Lite®, the Shareware version of the SET®Game, and learn
some cool SET® math tricks!
Web: http://www.setgame.com/set/index.html

 

In JA Titan, a free online business simulation for high school students, the user is CEO of a manufacturing company and sets the product price, monitors production levels and oversees marketing issues. Through video instant messaging with key associates, students deal with concepts such as capital investment and supply and demand. The interactive display trains young eyes in reading bar graphs and line graphs as well as spreadsheets. Students can name their company and personalize the game, changing economic factors and number of players.
Web: http://titan.ja.org
Plus: A teacher version with lesson plans is also available through the Junior Achievement Web site.

Hot Shot Business exposes “tweens,” students aged 9 to 12, to the excitement and challenge of entrepreneurship. This award-winning Internet simulation gives players a realistic and challenging taste of what it takes to start and run a business. Jointly developed by the entrepreneurship experts at the Kauffman Foundation and Disney Online’s creative team, Hot Shot Business blends fast-paced, fun game play with real-world lessons in entrepreneurship concepts and skills.
Web: http://www.disney.go.com/hotshot/hsb.html